Patch notes - v0.6.3.1029
- BagmanPT
- Oct 29, 2017
- 1 min read
Patch v0.6.3.1029
UI:
- Changed the animation on HUD when a player dies on RAID gamemode to be more user friendly
- Controls can now be set/change in the control settings
Maps:
- Warehouse: Added a wooden platform on the north side of the map (attack side)
- Warehouse: Fixed a bug where players could go through a wall when vaulting wooden crates in the hallway - Favela: B capture point has been moved to balance the defence and attack
Characters:
- Hitbox has been redone, it is more accurate now

Graphics:
- Graphical settings have been changed:
- Effects settings now correctly display reflections on reflective surfaces on all settings (low to ultra)
- Foliage now displays correctly the change of foliage on all settings (low to ultra)
- Post processing has been removed from the settings menu and now is standard for every user as high
Weapons:
- Bullet tracers replaced for more visible trail
- Bullet empty shells now come from the ejection port correctly on all primary and secondary weapons.
- Sniper zoom (FPS style) has been removed, now has standard 3rd person zoom like all weapons.
- Added bullet drop-off damage:

MISC:
- Random weapon skin pool has been changed.
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