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Patch notes - v0.6.3.1029

  • BagmanPT
  • Oct 29, 2017
  • 1 min read

Patch v0.6.3.1029

UI:

- Changed the animation on HUD when a player dies on RAID gamemode to be more user friendly

- Controls can now be set/change in the control settings

 

Maps:

- Warehouse: Added a wooden platform on the north side of the map (attack side)

- Warehouse: Fixed a bug where players could go through a wall when vaulting wooden crates in the hallway - Favela: B capture point has been moved to balance the defence and attack

 

Characters:

- Hitbox has been redone, it is more accurate now

 

Graphics:

- Graphical settings have been changed:

- Effects settings now correctly display reflections on reflective surfaces on all settings (low to ultra)

- Foliage now displays correctly the change of foliage on all settings (low to ultra)

- Post processing has been removed from the settings menu and now is standard for every user as high

 

Weapons:

- Bullet tracers replaced for more visible trail

- Bullet empty shells now come from the ejection port correctly on all primary and secondary weapons.

- Sniper zoom (FPS style) has been removed, now has standard 3rd person zoom like all weapons.

- Added bullet drop-off damage:

 

MISC:

- Random weapon skin pool has been changed.


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